Oh! Meow God is a platformer made in a custom game engine during my second year at BUas with a team of 17 students. The game is a 3D puzzle-platformer where you help the god Kronos reach his destination safely!
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This project contains a custom 3D game engine and was created with 6 other students during my second year at BUas. The engine features both PS5 and PC compatibility with an in-engine editor, gizmos, FMOD audio integrations, and a sprite-based particle system.
SelectThis project was about creating a 3D animation blending library that can be integrated in any 3D game engine. To show that this worked I integrated it in a custom game engine during my education at BUas.
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I grew up loving video games, and it wasn't long before I got curious about how they actually worked, what was happening under the hood to make them run. That curiosity turned into building my own 2D games, and I've been hooked on making things ever since.
I learn best by doing. Rather than just reading about a new concept, I like to dive in and build with it, and that hands-on approach taught me something just as valuable: breaking a large project down into smaller, manageable pieces. That habit is what lets me tackle complex features without getting overwhelmed by them.
Outside of the keyboard, you'll usually find me trying to get on a snowboard as often as I can, not the easiest hobby to keep up in a country without any mountains.
Breda University of Applied Sciences
Avans Hogeschool Den Bosch